Quote Originally Posted by DreadedHermie
Weez, if switching sides makes this less mind-numbing for you, I'm game. Howsoever, this is the first time I've played with an actual "battle plan," and lame as it might be, I'm somewhat invested in white's cause at this point. So I'm happy to fight on from this perspective.

So be it!:jointsmile:

This is just one match; it is the concepts that are important, so whatever.

Rook to K1 it is!

A'ight!!


Perhaps it's best to play one's first games from the "ID" and then involve the ego as a driver.

It has little to do with the objective beauty of chess but is a powerful motivator to learn stratagy.
We will contend for space and time as involved adversaries on a field of battle then, (Just to get you "hooked" of course.)
Then, fair warning, I'll go all zen on ya and pull a Ronin :jointsmile:


So, Kb - Q3


Adds a protector to my King's pawn, (You had 2 attackers, now I have 2 defenders).
More importantly, it developes my bishop to a good square and allows a king's side castle.
Black now has 3 developed pieces and a pawn on an open file.
I intend to use this momentum to develop my other bishop and enable Queen's side castleing.
Black's king side castle is insecure, and would serve well as a bid for pawn promotion, but the Queen's quarters are a fortress and castling queen's side brings the Qr to an open file, (no pawns), which will gain another time advantage.

(There is little gain in denying your opponent the ability to castle unless you then castle to a positional advantage.)

That queen exchange early-on, has cost white the first move advantage and was pivotal for position as well.

Black is now in good shape and has gained 2 full moves.

Black's weakness is his center pawn's isolation from the pawn chain.
White has some pawn problems as well. The prime challenger for the center is white's Kbp, but it is stuck behind the King's knight and moving that knight again would lose even more "tempo". See?

To make matters worse, both it, and the Krp are un-defended, and will be extortion targets in the mid-game.

White needs to develop pieces very efficiently now if it is to survive 12 more moves.

Just tryin' to think out loud here.
Could all just be hot air, I'm pretty baked.:stoned:

Soon
W.