Quote Originally Posted by DreadedHermie
K - Q5?

Kinda new territory for me, here...

Me as well.
It's a very empty board.

Someone has usually resigned by now.

The white pawn/bishop unit is stable and safe.
There's no way to lure, or chase them apart.
Same could be said for the black bishop/pawn, if not for the queen promotion threat.
White merely takes out the bishop,

P - R6 steady as she goes.

Then out-maneuvers the black king to take the black pawn.


But, If you find a way to prevail, then I learn something big about thinking.:thumbsup::thumbsup::thumbsup:

This is where all the computer games lose their edge.
(Less detail to keep track of, fewer rules to apply.)

Machines do not actually "think"

When it comes down to common reasoning, they fail miserably.
As fo' hoomins.
Jus' 'cause I see no hope could mean I'm just not looking at it right, yah?


Subtle use of the Queen's power is what made this game.

Direct attack, berserker style is easy to anticipate and defend.
But queen schemes with sub-plots will blindside a guy most times.

If this is getting tedious for you now.
I'll offer a draw and you get first move.


Red stems!
Ho re chao!:stoned:

Weeze