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08-10-2009, 10:24 PM #211OPSenior Member
Calling out to DreadedHermie for a game of "stoner chess"
Been wonderin' 'bout dat.
Did you get my last email?
W.Everyt\'ing: http://cannabis.com/growing/index.html:thumbsup:
Plants do things for a reason..they don\'t just decide one day to get root rot or act funny. - Weedhound :clap:
\"It ain\'t what you don\'t know that gets you into trouble. It\'s what you know for sure that just ain\'t so.\"
- Mark Twain
\"http://www.puyallup.wsu.edu/~linda%20chalker-scott/\"
Mythbuster! Thanks to- Rusty Trichome
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08-11-2009, 03:12 PM #212Senior Member
Calling out to DreadedHermie for a game of "stoner chess"
Okay, I see what happened. I reconstructed my board according to your photo in post #205, which I think was a (my) miscommunication of which knight was which. Pity, I kinda liked him there. Lemme put him back to QB3 and check my position, I may want to re-make that move.
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08-14-2009, 06:24 AM #213Senior Member
Calling out to DreadedHermie for a game of "stoner chess"
All right, it looks like I'll do okay initiating an exchange by attacking your K5 pawn with either of my knights. Since the K kn 5 knight controls fewer squares and is less able to defend my king (than my QB3 knight), I'll start with him. If this plan carries through I'll lose both knights but win a pawn, a bishop, and a rook.
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08-14-2009, 08:16 AM #214OPSenior Member
Calling out to DreadedHermie for a game of "stoner chess"
Originally Posted by DreadedHermie
B X QRP
A pawn for a pawn.
Looks even, but white profited.
Blacks pawn had time invested and was an immenent threat.
Black's QRP was passive, but critical to white's pawn promotion in end game.
Fortunately, white's position is now very well balanced.
Unfortunately white must now move something without upsetting that balance.
Aloha,
WeezeEveryt\'ing: http://cannabis.com/growing/index.html:thumbsup:
Plants do things for a reason..they don\'t just decide one day to get root rot or act funny. - Weedhound :clap:
\"It ain\'t what you don\'t know that gets you into trouble. It\'s what you know for sure that just ain\'t so.\"
- Mark Twain
\"http://www.puyallup.wsu.edu/~linda%20chalker-scott/\"
Mythbuster! Thanks to- Rusty Trichome
-
08-18-2009, 08:20 PM #215Senior Member
Calling out to DreadedHermie for a game of "stoner chess"
B X QRP
A pawn for a pawn.
I've been trying to decide whether to take him with my QR, which would sorta develop that piece but at the same time would move him away from protecting my king;
or with my Q Kn pawn.
Think I'll do that....P x B
[attachment=o225506]Need advice wth plant problems?
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08-18-2009, 09:28 PM #216OPSenior Member
Calling out to DreadedHermie for a game of "stoner chess"
Originally Posted by DreadedHermie
Big time! I was going after da undefended KP.
Havin our kings off the kings file keeps screwin' me up.
I check a move on da board an by da time I get back to da pooter, ('bout 15'),
it's all about da meds of course.
"A touch is a move." so you can hold me to it if you wish.
It will drastically shorten da game though.
It's da meds I tells ya.
Weeze
Everyt\'ing: http://cannabis.com/growing/index.html:thumbsup:
Plants do things for a reason..they don\'t just decide one day to get root rot or act funny. - Weedhound :clap:
\"It ain\'t what you don\'t know that gets you into trouble. It\'s what you know for sure that just ain\'t so.\"
- Mark Twain
\"http://www.puyallup.wsu.edu/~linda%20chalker-scott/\"
Mythbuster! Thanks to- Rusty Trichome
-
08-18-2009, 09:42 PM #217Senior Member
Calling out to DreadedHermie for a game of "stoner chess"
It's da meds I tells ya.
Moved my board next to the monitor. Helped a little.
Let's play it the way you intended. It's about me learning, not exploiting a misstep.
Gotta run for a bit, lemme move things back and respond later on.
HermieNeed advice wth plant problems?
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08-19-2009, 02:22 PM #218Senior Member
Calling out to DreadedHermie for a game of "stoner chess"
Let's assume that for some reason you intended to sacrifice your bishop and snagged my QRP.
Would I have been better off taking the piece with my rook, moving him into better (maybe) offensive position but diminishing his ability to protect the king (at least, as it seemed to me); OR simply taking him with the pawn as I finally decided?
HermieNeed advice wth plant problems?
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08-19-2009, 08:10 PM #219OPSenior Member
Calling out to DreadedHermie for a game of "stoner chess"
Originally Posted by DreadedHermie
Best would be the rook capture.
Brings the rook into the fray.
He was underemployed protecting a single pawn.
And it sets him free to actually defend the king.
The pawn capture would break white's "pawn chain" ,
which is very important in the end game.
It does come at a high price
and is not worth a bishop sacrifice.
Snatching the KRP is not only a freebie, but will enhance Blacks chance for pawn promotion on the king's side.
The king side defense crumbles,
and the path then opens, wide.
Al Oha,
Everyt\'ing: http://cannabis.com/growing/index.html:thumbsup:
Plants do things for a reason..they don\'t just decide one day to get root rot or act funny. - Weedhound :clap:
\"It ain\'t what you don\'t know that gets you into trouble. It\'s what you know for sure that just ain\'t so.\"
- Mark Twain
\"http://www.puyallup.wsu.edu/~linda%20chalker-scott/\"
Mythbuster! Thanks to- Rusty Trichome
-
08-20-2009, 03:42 AM #220Senior Member
Calling out to DreadedHermie for a game of "stoner chess"
Okay, thanks. Not sure how an end game is actually played. I've only seen the usual silliness of pieces chasing each other around until somebody gets cornered.
P to Q Kn 4.
[attachment=o225591]Need advice wth plant problems?
Use this form: http://boards.cannabis.com/plant-pro...ing-forms.html
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