Quote Originally Posted by Dogznova
I had a hunch that the spectrum being used had something to do with with the timing schedule. We currently are using a 400w 2k spectrum with very little blue in it. With the type of plant we are using we are flowering with 23 hours of light.

I'm just not sure we are speeding up the clock enough during the day light hours to keep on pace with the clock being slowed in the artificial darkness time. Is this a concern we should have?

Our next plan of attack address this issue a little I think. But I would be curious to read what you have to say about speeding the clock up during the day light hours just to slow it down during the martin nights.:rasta:

We see the pattern of vegging up on leaves and roots before flower and then flowering out the yeild that these resources can produce. This is the norm.

As a Short Day Plant (SDP) Cannabis NEEDs long nights of uninterrupted darkness (natural or artificial) to flower and TRADITIONALLY up until now days were for photosynthesis.

I don't worry at all about how long the day is, the night keeps me worried enough night and day.

I do worry about the magnatude of the day in terms of Blue for root growth. To my perspective an equal number of KWH of Blue (500nm-) light during a "Day" to the KWH of Red (500nm+) light in a 24 hour cycle, is a ballanced spectrum (not that you need this ballance personally).

I speed the clock day and night for yield, for potency and thrills. I'm not trying to cram 24 perceptual hours into 24 virtual hours (anymore, been there done it, no need to keep doing it for flamboance sake, beautifull but expensive parlor trick). I'm just trying to sneak you 12 perceptual darkness hours into 24 virtual hours, because it's something everybody else can do to. (We put ourselves in the average growers shoes to figure out what they need from us. What we can do doesn't matter if others can't use it.)

Quote Originally Posted by thedudeman
Heya Sal, i don't envy your position in this. I believe you do have the answers we need. I understand your discrettion, but at this point I have to believe that we are still missing a pretty vital and substantial change in our experimental model that you can not disclose. I'm equating what your doing here to a warmer....colder....warmer (you know the one) game.
Hate the game. Hate the players. I do.

Look on the bright side, we'll probably go bust like most, having already gotten dissed on the Nobel Prize things are decending nicely, even had a backer ask if we could give him money (before he invested???).

I prefer the lab sans rat race.

But at least we still believe in Halloween, when you know people are putting you on.

Dogs nightbreak results (RED HOT). Mothers 24/12 run (colder) was the HARDEST LESSON (RED HOT).

And life would be easier if things weren't mixed. The hardest lessons make everything else easier ect. ect. (Warm this way, but cooler that).

Separating things helps (you), fixing the spectrum(s) then dialling the timers one step at a time. +Interval halfing saves steps.

The patent office has it's game, and it's awaiting game. So we wait, but we wait well. Till then, I console myself with offering Artificial Darkness to humanity, if only as food for thought.

We play the delay game and hope that some will use what they can NOW, maybe even try an option or two. The problem for you is too many choices, our problem is biding time in a market were "steal first" is corparate Americas only rule.

So while we're stuck in the provisional utility progression, you might want to check 24/12's last post, consider that 24 hours is enough to park a long Artificial Darkness night with some daylight to spare (even for 660nm).

At this point we have given you all you need to figure the first level out, which is how to make AD work on a 24 hour day to day cycle. Dog's first Nightbreak tests were successful (50 years ahead of his time, he saw it). If nothing else you have this, but mothers data is very important in that it demonstrates caution is still warranted.

Quote Originally Posted by Dogznova
Sal.... Have you ever seen this light. I saw it on ebay and the auction was going to end in 3 hours so I just used the old copy and paste mode for every one here too see. Is this some sort of martin night type led light?
By the way the price WAS $2,500 wow.

Vancouver Island Innovations Ltd.

Suite 159 H - Hillside Ave

Victoria B.C. Canada

V8T 2C1

Ph # 250 883 8825

Time Manipulation: From a 24 hour day to 18 hours, that is an extra crop a year!!!

PPF (photosynthetic Flux) or PAR (photosynthetic Active Radiation) 450 watts

Power Consumption: Currently the Mark 4.2a is running just under 500 watts The Mark 4.2a is 110 or 220 capable with the specs at 110 amps x 4.5 volts , and 220 amps x 2.25 volts

Delivering Power: Over 1100 Lumen Watts of light, outgrowing a 1000 Watt M/H in three weeks what a M/H could do in 4.5 weeks. WOW!!!

Coverage: 4' by 4' square, that's 16 square feet . Hang the light 18" - 24" away from plants.

Expected Lifespan: Mark 4.2a 100,000 hours,

They are available in two versions of light colour spectrum coverage at this time, the "Blue" or a Growing light and a "Red" Flowering light.

Blue Light: Current tests prove that the 60% blue and 40% red spec light an excellent light for vegetating plants. The tests show an average increase of 30 % growth, with more than 50 % less in power consumption than the competition, the traditional Metal Halide (1000 Watts).

Red Light: Current testing is being done to compare the efficiency of the 85% red, and 15 % blue spectrum for the flowering cycle.

These Black and White images above are showing the light spectrums of the High Pressure Sodium Lights, and the Mark 4 Light Emitting Diode is the last image.

The Mark 4.2 a LED Light of Today is even stronger, take a scroll down and see tests of what the Red and Blue lights are emitting now.

Light Cycles: The Mark 4.2a is computer controlled. This is a feature never before found in a grow light. This Exclusive LED Technology allows for detailed control of the energy stimulus your plants experience in every way. These models offer built in timing cycles for propagation, vegetative growth, transitional phasing to flower light cycles, or alternatively a traditional â??switchâ? to flowering cycles. The Mark 4.2a also uses a LED control to stimulate the infrared found in nature, and to operate specific infrared light cycles which stimulate morphogenic metabolic activities related to fruiting and flowering. This device equipped with Infrared LED lighting technology, it is able to speed up the time clock from a 24 hour day to a 18, 20, or a 22 hour day. This means a farmer could get one or more crops in per year.

The Mark 4.2 products are offered with a 2 year Manufacturers Warranty. Extension on the Warranty is available.

How to load a program:

To initiate program immediately beginning light cycle, hold the on button until double or triple flashes.

Load program to initiate at next light cycle, hold the off button until double (or triple) flashes.

Rotary switch programming

Programs 0 -> 15, switch positions 0 -> F load with DOUBLE flash.

Switch Position Program

0 slave mode (momentary main bank on, push both switches; momentary IR on, push off switch)

1 24 hours on

2 22 hours on 2 hours off

3 20 hours on 4 hours off

4 19 hours on 5 hours off

5 18 hours on 6 hours off

6 17 hours on 7 hours off

7 16 hours on 8 hours off

8 15 hours on 9 hours off

9 14 hours on 10 hours off

A 12 hours on 12 hours off

B 10 hours on 14 hours off

C 24 hours off

D 24 hours, mains off, 24 hours Infrared on

E Demo, triple flash cycles with IR flashing 1/2 seconds

F Demo: 5 minute cycle: 2 minutes on, 1 minute of IR, 1 minute of dark, 1 minute of IR; Cycle again

Programs 16 -> 31, switch positions 0->f load with TRIPLE flash



0 18 hour day @ 12 hours light; 6 hours darkness, IR flash 1/2 sec on 1/2 sec off

1 18 hour day @ 12 hours light; 6 hours darkness, IR flash 1 sec on 1 sec off

2 18 hour day @ 12 hours light; 6 hours darkness, IR flash 2 sec on 2 sec off

3 18 hour day @ 12 hours light; 6 hours darkness, IR flash 4 sec on 4 sec off

4 20 hour day @ 12 hours light; 8 hours darkness, IR flash 1/2 sec on 1/2 sec off

5 20 hour day @ 12 hours light; 8 hours darkness, IR flash 1 sec on 1 sec off

6 20 hour day @ 12 hours light; 8 hours darkness, IR flash 2 sec on 2 sec off

7 20 hour day @ 12 hours light; 8 hours darkness, IR flash 4 sec on 4 sec off

8 22 hour day @ 12 hours light; 10 hours darkness, IR flash 1/2 sec on 1/2 sec off

9 22 hour day @ 12 hours light; 10 hours darkness, IR flash 1 sec on 1 sec off

A 22 hour day @ 12 hours light; 10 hours darkness, IR flash 2 sec on 2 sec off

B 22 hour day @ 12 hours light; 10 hours darkness, IR flash 4 sec on 4 sec off

C 24 hour day @ 12 hours light; 12 hours darkness, IR flash 1/2 sec on 1/2 sec off

D 24 hour day @ 12 hours light; 12 hours darkness, IR flash 1 sec on 1 sec off

E 24 hour day @ 12 hours light; 12 hours darkness, IR flash 2 sec on 2 sec off

F 24 hour day @ 12 hours light; 12 hours darkness, IR flash 4 sec on 4 sec off
These are not Martian Method Timers, we have disgarded timers over 24 hours as being too hard for the general public to schedule their lives arround. (You can use the Martian Method with 48+ timers, but we leave certain things like this to the more advanced home experimentors.)

Such extended timers were used originally to measure 660nm AD Time Factors, but running a 4 day syncroed mega timer isn't attractive to anything but an experimentor.

There was a link in one of the posts to a FAQ about extended days that relates nicely to this.

Gotta run.

Take Care, Sal.