Results 31 to 40 of 41
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08-12-2007, 06:59 AM #31Senior Member
flaws in your own system...
Originally Posted by Melkane
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08-12-2007, 07:03 AM #32Senior Member
flaws in your own system...
I don't think the 360 can browse the web. At least not officially, modders might be able to. Xbox Live is a contained service and does not allow surfing of the actual internet. You only have access to downloads, demos and games and patches that are in the Xbox Live service but nothing more.
Be cool if it did. I spent 4 years browsing the web with my Sega Dreamcast (seganet dialup, then earthlink when seganet went down) as I didn't own a PC until 3 years ago.
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08-12-2007, 07:13 AM #33Senior Member
flaws in your own system...
Originally Posted by Melkane
i didnt no the dreamcast could surf the net. was it any good?
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08-12-2007, 07:53 AM #34Senior Member
flaws in your own system...
Yeah it came with a web browser. At the time, being all I knew it was good for me, now days looking back I don't know how I managed. You couldn't download anything, and if the website was heavy in flash, you couldn't visit it, no movies or music. It was good for visiting generic message boards and looking at pics, there was a trick that allowed you to use AIM messenger for chatting. But if you were in chat, you couldn't browse.
As I said it was all I knew though, so to me it was great at that time. I got a second TV just so I could play games on my PS2 or N64, watch movies/TV and browse the web at the same time. All I really visited was gamefaqs, which loaded fairly quickly.
ah the Dreamcast, such a great machine.
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08-12-2007, 03:36 PM #35Senior Member
flaws in your own system...
OMG... wtf lol... i have no recollection of writing this... hahahahahahha haha ZERO
oh and i don't know who that is... it looks JUST like an ex i had YEARS ago, so... yea
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08-12-2007, 05:53 PM #36OPSenior Member
flaws in your own system...
perhaps you would prefer the analog and dpad switched because tha'ts how you're used to resting your thumb? i can't stand having one thumb go up straight, and the other go to the side... the way the controller is now is just perfect for me it just feels natural to me.
imo the only thing that could be done to the controller that wouldn't destroy it (and might make it better) would be putting finger groves on the back side for an even more natural feel.
and if you have said good things about sony, i apologize i don't believe i've ever seen them. if you notice tho, i apporached it in a mature fashion instead of doing the typical internet thing and saying "gtfo out you noob" or the like
as for the weight thing, weight has never bothered me unless the controller is ridiculously heavy (wireless ps2 controllers for instance... pretty much the same weight as the DS2, BUT that's without the batteries...)
xbox controllers just feel so strange to me.. i've not had a chance to pick up a 360 controller yet, so i can't say anything about those, but those massive xbox controllers bugged the living hell out of me... it also would leave my hand cramped after only an hour or so of play... lots of other people felt the same too, so they went out and bought the aftermarket controllers, the ones that are considerabely smaller... while it was a better fit for me, still felt weird and i still didn't like it much.
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08-12-2007, 07:38 PM #37Senior Member
flaws in your own system...
Yeah those original Xbox controllers were huge. I ran out and got an S controller the moment MS released them over here. I still have those monsters but never use them. Every newly designed controller however has made my hands cramp up something awful for awhile. I think the worst one was the Dreamcast as far as cramping goes. What it is, is muscles in your hand that you rarely or didn't use before because you never bent/moved your hand in that manner before, but as with all muscles after many hours of usage those muscles become stronger and more of them and the cramping stops. And once my hand stopped cramping I began to love the DC controller. It had a great design to it, but you just had to let your hand muscles adjust to it's odd design. The Xbox and the 360 controller took a lot of design features from the DC controller. (button layout, the triggers) but they made a few changes of their own. What shocked me, and got me to get all heated up in this topic was what was said was the "360 controller was too big" it really bugged me as like I said before it's derived from the S controller which microsoft made smaller specifically because the Japanese hated how big the original Xbox controller was. The 360 controller is small on purpose lol. But I guess if all you are used to using is a controller that's even smaller, you would think it's big. N64, Dreamcast, Xbox have all had bigger controllers than 360 however.
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08-12-2007, 08:47 PM #38Senior Member
flaws in your own system...
hmm nope 360 is pretty much perfect , the heat could be a problem ive heardbut so far nothing, it runs smooth, the controller is great no bugs nothin, everything flows
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08-12-2007, 08:50 PM #39Senior Member
flaws in your own system...
one thing that does bug me about the sixaxis is on the back of the ct. where your fingers rest.. just under r2 and l2, i noticed the groove has been reduced because the shoulder buttons are more of a trigger design instead of just a glued in button.
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08-12-2007, 08:58 PM #40OPSenior Member
flaws in your own system...
Originally Posted by bluntblaze
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