Calling out to DreadedHermie for a game of "stoner chess"
Quote:
Originally Posted by DreadedHermie
What pawn? When?
Are you planning 6 moves ahead or suppin'?
Kinda, can't he'p it.
That pawn looks safe enough for the moment. :question::what::confused:
No, not dat pawn*, I jus' blockin' advance of dat pawn.
Guess I was getting ahead of ourselves and covering your KKN-4 square before you create a pawn chain to cover dat pawn.
Sorry.
You can still make a pawn chain, but it will cost you an extra move.
And until you get more fire power focussed on it, "dat pawn" is anything but safe.:)
* Kb5
W
Calling out to DreadedHermie for a game of "stoner chess"
I can move the pawn to K Kn4 and start my chain. Doesn't seem like you're enthusiastic over that project ATM, though.
Or, I could do a "half-castle" and get my rook over to K1. That sorta develops that piece, at least he's got a hole to get outta.
If I hadda pick I'd do the pawn. Just seems like you're tryin' to advise against it.
DH
Calling out to DreadedHermie for a game of "stoner chess"
Quote:
Originally Posted by DreadedHermie
I can move the pawn to K Kn4 and start my chain. Doesn't seem like you're enthusiastic over that project ATM, though.
Or, I could do a "half-castle" and get my rook over to K1. That sorta develops that piece, at least he's got a hole to get outta.
If I hadda pick I'd do the pawn. Just seems like you're tryin' to advise against it.
DH
I advise against the pawn move because I would immediately capture with my knight and threaten to fork the king and rook while stealing white's KBP.
The rook move is advised, because you have a real problem with Black's passed pawn
So...?
W.
Calling out to DreadedHermie for a game of "stoner chess"
Quote:
I advise against the pawn move because I would immediately capture with my knight
Immediately means 2 moves here, right?
So you are thinking that far ahead--that 2 moves is immediate...:eek:
Also not seeing how you intend to set up the fork. Sorry.:(
Calling out to DreadedHermie for a game of "stoner chess"
Quote:
Originally Posted by DreadedHermie
Immediately means 2 moves here, right?
So you are thinking that far ahead--that 2 moves is immediate...:eek:
Also not seeing how you intend to set up the fork. Sorry.:(
Um, no. Immediate means, as soon as you move the KknP, to White's Kkn4, Blacks Kkn at Black's KB3, will capture it.
From white's Kkn4, the black knight can then threaten white's pawn at KB2.
That will force your rook or your King to waste a move! because an enemy knight at White's Kb2 attacks White's king and the rook at the same timefrom a "safe", unprotected), square.
That's only 4 move logic, of course and it depends on whites response.
If white moves the rook to K1, I'll discard that plan and look for other ways to pester and irritate until I have a substantial time advantage.
Then, just for fun, we can switch sides and see if I can recover the time advantage for white.
It will be instructive, and maybe even fun, yah?
Said it before, it's not the destination, it's the journey.:jointsmile:
So, go ahead, and cut this arrogant buggah to ribbons.
Ainokea.:D
Aloha nui,
W.
Calling out to DreadedHermie for a game of "stoner chess"
I have the feeling I'll be able to escape in a few days.
In the meantime, I'm being forced to (gasp)....w...o...r...k...:(
Calling out to DreadedHermie for a game of "stoner chess"
Weez, if switching sides makes this less mind-numbing for you, I'm game. Howsoever, this is the first time I've played with an actual "battle plan," and lame as it might be, I'm somewhat invested in white's cause at this point. So I'm happy to fight on from this perspective. This is just one match; it is the concepts that are important, so whatever. ;)
Rook to K1 it is!
Calling out to DreadedHermie for a game of "stoner chess"
Quote:
Originally Posted by DreadedHermie
Weez, if switching sides makes this less mind-numbing for you, I'm game. Howsoever, this is the first time I've played with an actual "battle plan," and lame as it might be, I'm somewhat invested in white's cause at this point. So I'm happy to fight on from this perspective.
So be it!:jointsmile:
This is just one match; it is the concepts that are important, so whatever. ;)
Rook to K1 it is!
A'ight!!
Perhaps it's best to play one's first games from the "ID" and then involve the ego as a driver.
It has little to do with the objective beauty of chess but is a powerful motivator to learn stratagy.
We will contend for space and time as involved adversaries on a field of battle then, (Just to get you "hooked" of course.)
Then, fair warning, I'll go all zen on ya and pull a Ronin :jointsmile:
So, Kb - Q3
Adds a protector to my King's pawn, (You had 2 attackers, now I have 2 defenders).
More importantly, it developes my bishop to a good square and allows a king's side castle.
Black now has 3 developed pieces and a pawn on an open file.
I intend to use this momentum to develop my other bishop and enable Queen's side castleing.
Black's king side castle is insecure, and would serve well as a bid for pawn promotion, but the Queen's quarters are a fortress and castling queen's side brings the Qr to an open file, (no pawns), which will gain another time advantage.
(There is little gain in denying your opponent the ability to castle unless you then castle to a positional advantage.)
That queen exchange early-on, has cost white the first move advantage and was pivotal for position as well.
Black is now in good shape and has gained 2 full moves.
Black's weakness is his center pawn's isolation from the pawn chain.
White has some pawn problems as well. The prime challenger for the center is white's Kbp, but it is stuck behind the King's knight and moving that knight again would lose even more "tempo". See?
To make matters worse, both it, and the Krp are un-defended, and will be extortion targets in the mid-game.
White needs to develop pieces very efficiently now if it is to survive 12 more moves.
Just tryin' to think out loud here.
Could all just be hot air, I'm pretty baked.:stoned:
Soon
W.
Calling out to DreadedHermie for a game of "stoner chess"
Sorry going so slow. I like to read your commentaries a few times and trace out the the power flow of the pieces. (Unfortunately, this is also how I have to interpret schematics. :i feel stupid:)
Anyway, looks like I will be forced to respond to a forking pawn unless I take the initiative.
So, B - K4.
Calling out to DreadedHermie for a game of "stoner chess"
Interesting move.
Positionally sound, as it does block the pawn but I would have brought some power to da party by developing another piece instead.
Your Queen's knight is idle and bringing it to B3 would have covered K4, (K2, Q5, Qkn5 and Qr4 as well)
As it is, the bishop has removed one of the pawns attackers by occlusion, (The rook).
You have now invested 2 moves in that bishop, so If I were to force a trade with a black bishop or knight that has only moved once, it will cost white even more tempo.
Remember, it's about time more than space.
B - Q2
Gets my bishop off the back rank, double-covers my knight, and allows casteling to either side, which will link my rooks.
Black is now approximately 3 moves ahead of white and down a pawn.:)
No worry about takin' your time to move, but you gotta quit giving tempo away. :D
Run the game backwards and forwards until the concepts just jump out at ya.
(I usually take a snapshot of the board and then play both sides a few moves into the future to form a strategy and get a "feel" for the balance of forces.)
Aloha
Weeze