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Grand Theft car IV (X360, PS3)
Impression | 24 May 2007 - Beginning this month could I to Rockstar London to examine car IV the first pictures of Grand Theft. Of course I knew what else as I had already seen sceenshots in the magazine official PlayStation, but you can read still so much concerning GTA IV, it itself see an unique experience is absolutely. On the enormous 62 TV of Rockstar one of the developers short with Grand Theft car played. The demo starts in the taxibedrijfje of the cousin of Niko Bellic, who Russian whom we know all from the trailer. Niko to New Yo... ehm....Liberty city have come, for two reasons. First he has wanted start a terrible difficult past and he with clean slate and secondly claimed its cousin stinkend rich and successful be. In Liberty city arrived appears however that Niko's cousin have lain. He has a small taxi company with large debts in broker, the Liberty City-versie of the Bronx.
Niko stand therefore in this small taxi firm, which look rather bald. Niko themselves see happy particular good and move very realistic. Most beautiful is however the sunlight which seems by the enormous windows to within. It is shortly after sun rise, the sun is still beautiful rood and hangs low and this is the ideal show time how well the lichteffecten are. The impact is dynamically of course complete and this to consider as Niko with a car drives you for example perfectly (which you steal of course by smashing the square). The schittering of the sun moves itself then, as it happens, splendid concerning the back of the car. The good belichting to see you of course also to shadowing: at a certain moment in the demo Niko on a grating stand. Its shade is not thrown as a large dark macula concerning grating, but you do not see only shade on the spijlen of grating, therefore on the open pieces which ertussen sit. Also if you fall shade on a wall and vervolgens along a rain pipe to see you these simply realistically reacting.
A large difference with the previous GTA's is realism. Liberty sense city much more than ever as a realistic world. The belichting helps thereby of course, but there is much more than that. The textures of the bldg. and streets are considerably more detailed and more grauwer, there cheap goods lies on the street and moreover is the NPC's more realistic. The inhabitants of Liberty city look more crediblely because them all something for doing be. In the demo you saw ringing for example a number of people at tel. cell and stood one or other suck dronkenlap there to its whiskeyfles. What also still could tell the developer (and pays attention to: this is a free exclusive nieuwtje) was that some people will remember you. Someone you have for example a police constable see shooting down and that person meets again you later on the street, then those shouts will run away and before have done you also but something.
What I personally consider as possibly the largest renewal in Grand Theft car IV am something that still must prove itself. You will get, as it happens, friends in this game. That does not sound this way interesting, but it becomes better such as you this combines with the philosophy behind GTA IV. You must be, as it happens, more than ever really a component of the world. This will happen according to Rockstar by interaction, control and the tale line. I hope and think that those friendships will play in this also an important role. Of course wild Rockstar still nothing lost about this, but you become just real component of that world if you yourself if player will feel emotionally linked. In GTA IV you must contract thus real friendships and I suspect in fact that one of your friends on a certain point will die also. If the game can ensure that you feels himself thus really kut, then they have what really concerns me a large step ahead put.
Rockstar a small step has correctly done reverse in the field of the size of the city. With regard to surface the city is not long as large as San Andreas, but belief me, if you see that city you can that make a difference really nothing. Liberty city are perhaps not larger, but more massive. You can much more spots to, you can also more often bldg. and are notable there especially much more to do and see in the city. The more massive treatment is not the only change, by the style there are changes also other. The game contains for example no bicycles and you can give a lollig haircut the sport school or him with Niko also not to. This comes a beetje because the game has an irradiation more serious than the previous games. Moreover I must emphasise, however, that humour absolutely still typical GTA will be.
Something where I myself am a lot aroused curiosity to is the advancement of the missions. I have thus asked if we would have to the hospital or police station after failing a mission. Although they could nothing/savages say here concerning, they have me, however, assuredly that the complete mission structure has been again built. The details cannot I you therefore tell, but I am certainly of it that you must again start after a failed mission not entirely as from the hospital. Also the way is the police force works entirely changed, but clear to make how that works in the future in London a new demonstration is given.
I have unfortunately seen nothing what I had not yet read, but that is also not this way strange, because Rockstar are always particular economical with releasing information. During my visit could me there them tell that them reveals about 30% of the contents of GTA IV at the release of the game will have made. The other 70% we entirely ourselves must discover. A delicious expectancy, I cannot wait!