got my cable back so i been stomping people on moh:aa, if you got just regular moh:aa then lets hook up in a server so i can show you how to get ownt in 10 seconds flat.. i don't have spearhead or breakthrough anymore tho =/
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got my cable back so i been stomping people on moh:aa, if you got just regular moh:aa then lets hook up in a server so i can show you how to get ownt in 10 seconds flat.. i don't have spearhead or breakthrough anymore tho =/
ive never played those games... i play a lot of counter-strike right now though
i probably would get those if you convinced me how good they are :rasta:
there is no reason why mohaa is good... but it's over a year or two old now, and still alooooot of people playing it online
i like it cuz it doesn't cost me to play, it's not all high end graphics so it generally tends to act better, even on older pc's, the game is cheap now (like 20 bucks or less) and it gets addicting... the first day i actually played it online (had it for like a month before i even realized i could play online) i ended up playing for 36-48 hrs. straight... who woulda thought i could be so deadly while running on fumes?
i like games that have good gameplay and not great graphics and stuff so that doesn't sound so bad
i play counterstrike source www.cjpclan.com , and Battlefield 2. mostly bf2 now tho
i have xfire if anyone wants to add me: th3chr0nic
i love mohaa, i can play that game for hours and hours and never get bored, if you never got tired of playing 007 golden eye on 64 head to head with friends then you would be perfect for this game, there's also diffrent types of battles....
free for all: run around and shoot everyone, there is no teams, and it can get pretty damn hard when you are running around a map with 40 other players, like two people will be shooting at one person and after that person's dead they end up turning on each other, survival of the fittest.
team deathmatch: almost the same as free for all, but there are two sides, makes it a bit easier
capture the flag: each enemy base has a "flag" you have to run to it, get the flag (not easy when you have to sit there holding "use" for 30 seconds in the middle of the enemy's base and can't turn or defend yourself. then you get it back to your base, and hold "use" again to place the flag there and defend it, after about a 45 seconds if it hasn't left then it counts as a point.
freeze tag: just what it sounds like <.< think of team deathmatch, but when you die you don't respawn, you are frozen there til someone on your team comes and thaws you, first team to eliminate the other team completely (all frozen) wins
voodoo doll: very hard to find a server wtih this (i only know of one atm) but almost the same as capture the flag, but you don't have to go and get a "flag" you run to this doll (each side has one, randomly placed on a map) and you set explosives on it, it starts a countdown, and the only way to stop this, is for someone on the other team to disable it, which isn't always easy since these things are usually heavily gaurded (americans and axis, american sets the bomb on axis' doll, the axis must get to the doll and disable it before it explodes or americans win)
objective deathmatch: kinda like voodoo, and capture the flag, each team is set with an objective (only one i can remember at the moment, is at the V2 missle silo, amercians are supposed to get to the rocket and sabatoge it, while axis are working to fire it, each time the objective is completed it's a point for that side)
then there's always the mixture of things like, freeze tag sniper only (only weapon allowed is sniper rifles) and things like that...